NimLand is a game that explores variations of the classic math game of nim.
Built to Alpha in under 23 days. (August 30th 2026 to September 22nd 2026)
Thank you to Omar Shehata and Ian Lilley for feedback.
Special thanks to David Eliyahu for ideas, playtesting, and encouragement.
With funding, I’d love to create a large game, with many boards, amongst which NimLand is only one of many. Each would have sequentially difficult puzzles fit to a theme, but in addition, there would be a real narrative puzzle to be solved on the board level as well. Nim, Smullyman’s knights and knaves, game theory, meta-games and more!
Email me at [email protected] if you want to see this to fruition.


